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Thursday 31 August 2017

"Get Out The F'ng Car!"


Wednesday 30th August.

                             
                                             Tonight we return to a Garvald Studio production premier of "Dust to Dust" the latest cop drama featuring Gene Hunt and his faithful gang as they endeavour  to foil the nefarious O'Brien gang from taking their illegal gotten gains out of the country or something along these lines.


Scenes from the dockside
                                         Colin Jack's scenery was magically switched around and turned into some dingy backwater dock and using the 7TV rules came up with a scenario involving well known cops taking on some local lowlife that was up to no good.


The lull before the storm
                                           This was Dave O'Brien's and Mr Ray's first trip into the world of 7TV with Colin and I overseeing their first attempts and hoping for some good feedback but alas that was long in coming.Tonight's plot involved the foiling of an attempt by Dave of getting some booty out of good old blighty with the help of some armed thugs backed up by some ship's where one looked suspiciously like Bob Hope and another like Corto Maltese.Welcome to Colin Jack's interpretations.
The film never changes.

                       
Arfur Daily

Tommy Ness

"Who is the man who would risk his neck for his brother man?-John Shaft!"
 The game started with Mr Ray's local plod racing recklessly in their police vehicles  with all their blues and twos flashing swerving to avoid a local motorist in the process.
Definitely not driving at 30 mph.

"Mee maw mee maw!"

Just about carnage courtesy of Dave O'Brien.
                              Dave's hoods made their way out of the dockside warehouse and loaded all their swag in a waiting Landrover and after got themselves into the 4x4 and headed gingerly towards the waiting freighter unaware of the approaching mayhem.
Bob Hope and his golf club.

Watching the day go by.
                                Mr Ray had sneakily placed the gorgeous Alex Drake on lookout relaying all the details to her rapidly approaching colleagues only for her to be surprised by two thugs who had been sent out to spot for the local plod.After attempting to shoot them and failing miserably she decided to see how good their martial art skills were and laid the way for an ongoing fisticuff battle that would last most of the evening.
"Bang!""Get out the f'ng car!"

"Once again get out the f'ng car"
                                       Meanwhile Mr Ray's Audi Quattro came charging on to the pier and was duly rammed by Dave's Landrover coming the other way and the resulting carnage blocked the only accessible bridge between the two piers.This was after me telling Mr Ray to get out of the car to give himself some manoeuvre room.This suggestion was duly dismissed and the in the resulting carnage three of his men including Gene Hunt were stuck in the mangled wreckage the three of them stunned and shaken.
Bad guys draw first blood.
                              Meanwhile Dave's occupants of his wasted Landrover got out,dusted themselves down and proceeded to fire at the Audi occupants gradually wearing the police officers inside the car down.
Returning fire with dwindling numbers.
                      Alex meanwhile was having a running battle with the two thugs and eventually put one of the thugs out of the game only for him to reappear due to a random card selection across the other side of the docks far away from the action but materialising right on top of one of the game objectives.Lucky swine!
The perfect skirt for fighting with.

Dave's guy shooting Gene Hunt in the back.
                          Alex's joy was short lived as an Elliot Ness looking guy turned up Tommy gun et al and started spraying bullets in Alex's direction making Alex head for the cover of a nearby building.
This time luck was on her side with her discovery of an objective marker which was the highlight of the lawkeepers'evening.
Evening up the fight with a Tommy gun.

Sanctuary!
                              My police support began to arrive in the form of some bobbies complete with a passing policewoman who on leaving their vehicle decided to fall head first into the water courtesy of Dave's random event card.
My plod plodding along.

In she goes!

Keeping up the fire with Ray about to go down.
                               After making sure she was okay the remainder headed forward to help with the carnage that was ensuing on the dockfront where both of Gene Hunt's assistants were eventually taken out of the game by the Landrovers crew leaving Gene Hunt with a Custer complex but he was determined to inflict some damage.He successfully took out one of the assailants before succumbing to gunfire and falling into the harbour where his body disappeared ready to appear in another show later on in the season.
"Have you got a license for this vehicle?"

"Obviously Not"
                                     Having successfully driven off Alex,the machine gun character turned his attentions to the onrushing bobbies missing them all in the process giving my police sergeant time to engage the remaining thug from Alex's encounter but once again to no avail as he went down under a fistful of punches.
Pouring it on.
                                     Dave's other two thugs came around the side of the Landrover and fired at my onrushing constables wounding them both in the process and basically ending the game there and then.
Drying herself out before getting in the car.

A hidden albeit useless Black Maria
                                A very good game even with the learning of the rules by the two newcomers and the trepidant misgivings of both Dave and Mr Ray.
                               
                                         All figures,scenery and scenario provided by Colin Jack.

                                     We will be back again to try these rules in the near future as we hope to use them in the game we will be putting on at Targe in November.
                                             See you when I see you especially in the next few weeks as I will be heading for Germany then Belgium and the town of Ypres.

Thursday 17 August 2017

All Veniced Out!

Wednesday 16th August.


            Colin "What else can we use the Venetian scenery for?"
            Myself "Pass"
            Colin "How about Blake's 7?"
            Myself "Novel"

                             And so it came to pass that this weeks Garvald film production was going to involve a Blake 7 scenario in Venice.Why not the scenery was already set up and like a true cheap television production was not to be wasted.


Three exterior film sets before filming.
As I said this weeks production was to be an episode of  Blake's 7 involving an attempt by members of the Liberator's crew to steal a Maguffin from the greedy hands of the Federation who unknown to the teleporting party had laid an ambush hoping to do away with this blight on their perfectly drugged society.
Heroes and Villians
My teleporting party which consisted of the characters Jenna,Dayna,the cowardly Villa with Orac in tow and of course the man himself Blake all suitably attired for a night out in Venice,landed on the outskirts of town and began to slowly make their way towards their objective which was situated in Colin's brand new building which had definitely a religious look about it but I'm sure in this timespace it would be surplus to requirements.
Their teleporting coordinates were lucky as they just about teleported off the table.
Colin's villianous rabble consisting of Travis,about a dozen Federation security men ably overseen by the gorgeous Servalan.
Skulking in Venice.

Servalan being sneaky-gorgeously sneaky though.
After landing I split up my party mainly to enhance the plot and have some nice shooty shooty.At first it all went my way until I read that we had misread one of the extras buit into the characters which evened up the game a bit more
Dividing up with conquering in mind.

"You carry on Blake and I'll just check this fountain"
My Blake character headed straight for the building in question with Villa literally crawling behind him but was intercepted by Travis and some guards on a canal bridge where a gunfight ensued.Blake was caught in the open but gave a good account of himself especially when he was eventually joined by Villa cowering behind the bridge support.
"Move oh faithful Lackeys!"

Travis about to be zapped.

"I'll be with you in a minute"
Jenna and Dayna had meanwhile decided to circumvent these ambushers by by crossing another canal bridge only to be met by Servalan and the remainder of the guards resulting in another fire fight.
Long range zapping fire!
The evening was turning out to be one of attrition with Blake realising that numbers usually prevail in a gunfight even with the support of Villa and although Blake gave a good account of himself taking out Travis in the process succumbed to the overwhelming numbers of the security guards.This was enough incentive for Villa to act the part by retreating into the cover of a nearby water fountain.
Blake intending to take one with him.Villa hoping Blake'll take both to save his snivering hide.
 Similarly across the other side of the canal the girls where having a hard time trading shots with Servalan and her lackeys with Dayna going down in a hail of blaster fire giving Jenna the chance to retreat behind the cover of a canal bridge. 
Standing behind a minion for cover.

Blocking Jenna's shot.
Wishing to keep the momentum going Servalan and her two remaining guards rushed Jenna's bridge with Servalan using her guards as a human shield and also having the benefit of drawing a chance card stating that I couldn't shoot at her meaning her guards were about to be sacrificial pawns for the greater good.
Time for the usual baddy/goody chit chat giving Vila time to head for the church.
After surviving hand to hand with these two bruisers Jemma dispatched both of them clinically before she herself was taken out by the vengeful Servalan.
Peek a Boo!Zap!
Villa had taken advantage of his cover to dispatch the last guard in front of him giving him the opportunity to sprint towards the church with Servalan in hot pursuit.
And he's off!


Package purloined and now time for the off !
Villa had entered the church,picked up the package and as he was teleporting away glanced at the furious Servalan who was just entering the building.One up for the resistance!
I'm sure that when Villa arrived back at the Liberator he spun a tale where no doubt his heroism came to the fore especially with no one to argue with his telling of the tale.
Tune in soon for another Garvald Production.
Rules used this evening were 7TV and hopefully by the third game we'll have mastered them.

All figures,scenery and scenario provided by Colin Jack's film company.

See you all soon.